Kren Simulator Tutorial

Walk through the mission UI, reference frames, and workflows for building spacecraft, ground stations, and constellations in Kren.

1 Overview

This chapter introduces the Kren workspace and the main visualization panels you will use during a mission setup.

1.1 Kren

Kren is the mission-grade simulation core for aerospace workflows: orbit propagation, attitude dynamics, ground access, and constellation design.

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1.2 Main Windows

The main window hosts the timeline, 3D views, groundtrack, and plots. Use this layout as your primary mission console.

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1.3 Time Line

The timeline controls simulation time, play/pause, and scrubbing across the mission interval.

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1.4 3D Orbit View

The 3D orbit view renders spacecraft trajectories in inertial or Earth-fixed frames with optional groundstation overlays.

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1.5 Groundtrack

The groundtrack map shows sub-satellite points and access footprints over the Earth surface.

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1.6 3D Attitude View

The attitude view displays body axes, sensors, and solar panels relative to the local orbital or inertial frame.

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1.7 Plots

Plot panels chart telemetry-style quantities such as Euler angles, rates, eclipse flags, and power.

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2 Introduction

Core conventions used throughout Kren: coordinate frames, time scales, and ephemeris sources.

2.1 Reference System

Learn the body, orbital, and Earth-centered frames used for state vectors and attitude definition.

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2.2 Time References

UTC, GPS, and simulation epoch handling — including leap-second aware conversions where applicable.

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2.3 Ephemerides

Planetary and Earth orientation products that drive lighting, eclipse, and high-fidelity force models.

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3 Creating a Spacecraft

Build a spacecraft from orbit definition through disturbance models and visualization options.

3.1 Orbit

Define the initial orbit using TLE, Cartesian state, or classical orbital elements.

3.1.1 TLE

Import a NORAD Two-Line Element set and propagate with SGP4-compatible dynamics.

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3.1.2 Cartesian

Specify position and velocity vectors in the selected reference frame (km, km/s).

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3.1.3 Orbit Elements

Enter semi-major axis, eccentricity, inclination, RAAN, argument of perigee, and true anomaly.

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3.2 Attitude

Configure initial orientation and attitude modes (nadir, inertial, target tracking, and custom quaternion).

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3.3 Model

Attach a geometric model (for example STL) used for visualization and optional panel / shadow computations.

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3.4 Environment

Select gravity, atmosphere, and magnetic-field models that affect translational and rotational dynamics.

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3.5 Disturbance

Enable drag, solar radiation pressure, gravity-gradient, and residual magnetic dipole torques.

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3.6 Visualization options

Toggle body axes, FOV cones, sensor footprints, and trail length in the 3D views.

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3.7 Solar Panel

Define panel area, efficiency, and articulation for power and attitude coupling studies.

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4 Create Groundstation

Add a ground station by latitude, longitude, and altitude. Configure minimum elevation and link constraints for access calculations.

Content forthcoming.

5 Create Constellation

Build multi-satellite formations from catalog TLEs or custom Walker / manual layouts.

5.1 TLE base

Load a constellation from a TLE catalog file and manage members as a group.

Content forthcoming.

5.2 Custom

Design a custom constellation by plane count, satellites per plane, and phasing parameters.

Content forthcoming.

6 Computation

Run access and estimation tools against the current mission configuration.

6.1 Calculate Access Point

Compute visibility windows between spacecraft and ground stations over the selected time span.

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6.2 SatNogs Orbit Estimation

Use SatNOGS observations to refine orbit estimates for selected objects.

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7 Tools

Utility panels and helpers available from the Kren tools menu.

7.1

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